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- on mouseDown
- puppetSprite(32, 1)
- set the memberNum of sprite 32 to the number of member "MALL ON"
- updateStage()
- end
-
- on mouseUp
- global rootpath
- SetReturn()
- set the memberNum of sprite 32 to the number of member "MALL OFF"
- updateStage()
- puppetSprite(32, 0)
- set the timeoutScript to EMPTY
- SetReturn()
- go(1, "STORE.dir")
- end
-